STEP 3: Let's add a sprite to our water scene!

A sprite is a character, shape, or other object that we add to our scene.

  • Click on in the toolkit.
  • Drag out Person 1 and drop it at the bottom of your program.
  • Remember to click Run to see your changes, then click Submit and Next to move on.

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("underwater")
  • Run Code
  • Submit Work
  • Next Activity
  • Show Console
  • Reset Code Editor
  • Codesters How To (opens in a new tab)